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University Physics Vol 1 Ch 8-9: Ferris Wheel Fun & Softball Moves

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University Physics Vol 1 Ch 8-9: Ferris Wheel Fun & Softball Moves

University Physics Volume 1 Chapter 8 covers rotational kinematics and dynamics, including angular velocity, acceleration, and motion problems. This chapter builds on concepts from earlier chapters to explore circular and rotational motion in depth.

Key topics include:

  • Angular position, velocity, and acceleration
  • Relationships between linear and angular quantities
  • Rotational kinetic energy and moment of inertia
  • Applications to real-world scenarios like Ferris wheels and sports

The chapter provides numerous worked examples and practice problems to reinforce understanding of these fundamental physics concepts.

2/15/2023

216

F
Chapter 7-
examples:
7. ||||| A turntable rotates counterclockwise at 78 rpm. A speck
of dust on the turntable is at 0 = 0.45 rad at t = 0

View

Rotational Motion in Everyday Objects

This section explores rotational motion in common objects like watch hands and discus throwing.

Example: Calculating the angular velocity and tip speed of a 1.00 cm long second hand on a watch.

This problem illustrates the application of rotational kinematics to a familiar object, emphasizing the relationship between angular velocity and linear speed at different radii.

Example: A pulley system with a 1.5 kg block connected by a rope across a 50 cm diameter, 2.0 kg pulley. The problem involves determining rope tension given the block's upward acceleration.

This example combines concepts of rotational motion with force analysis, demonstrating the interplay between linear and angular dynamics.

Example: Analyzing the motion of a discus throw, where the thrower completes one revolution in 1.0 second with a constant angular acceleration.

Key calculations:

  • Angular acceleration of the thrower
  • Final angular velocity
  • Linear speed of the discus at release

Highlight: This problem showcases the application of rotational kinematics to sports, illustrating how angular motion translates to the high linear speeds achieved in discus throwing.

These examples reinforce the practical applications of rotational motion concepts in various real-world scenarios, from simple machines to athletic performances.

F
Chapter 7-
examples:
7. ||||| A turntable rotates counterclockwise at 78 rpm. A speck
of dust on the turntable is at 0 = 0.45 rad at t = 0

View

Angular Motion Examples

This section covers several example problems related to angular motion, including turntable rotation, softball pitching mechanics, and Ferris wheel motion.

Example: A turntable rotating counterclockwise at 78 rpm with a speck of dust at an initial angle of 0.45 rad. After 8 seconds, the dust speck's new angular position is calculated to be 2.95 rad.

Highlight: The problem demonstrates how to convert between revolutions per minute and radians per second, as well as calculating angular displacement over time.

Vocabulary: Angular velocity (ω) - the rate of change of angular position with respect to time, measured in radians per second.

The softball windmill pitch example explores the angular acceleration and tangential acceleration of a pitcher's arm during the motion.

Example: In a softball windmill pitch, the pitcher's arm rotates through just over half a circle in 0.15 seconds, with increasing angular velocity.

Key calculations include:

  • Angular acceleration of the arm
  • Tangential acceleration of the ball (0.60 m from shoulder)
  • Total angle of arm rotation

This problem highlights the application of rotational kinematics to sports biomechanics.

F
Chapter 7-
examples:
7. ||||| A turntable rotates counterclockwise at 78 rpm. A speck
of dust on the turntable is at 0 = 0.45 rad at t = 0

View

Ferris Wheel and Potter's Wheel Problems

This section examines rotational motion in the context of a Ferris wheel and a potter's wheel.

Example: A 27 m high Ferris wheel completes one revolution every 32 seconds. The problem asks to determine the angular position and speed of a rider after 75 seconds.

Key concepts:

  • Angular velocity calculation
  • Conversion between angular and linear velocity

Highlight: The Ferris wheel is an example of uniform circular motion, demonstrating the relationship between period, angular velocity, and linear speed.

The potter's wheel problem involves analyzing angular displacement and velocity from a graph.

Example: Given a graph of angular position vs. time for a potter's wheel, the problem requires calculating angular displacement, angular velocity, and maximum linear speed of a point on the wheel.

This example reinforces the interpretation of motion graphs and the connection between angular and linear quantities in rotational motion.

F
Chapter 7-
examples:
7. ||||| A turntable rotates counterclockwise at 78 rpm. A speck
of dust on the turntable is at 0 = 0.45 rad at t = 0

View

F
Chapter 7-
examples:
7. ||||| A turntable rotates counterclockwise at 78 rpm. A speck
of dust on the turntable is at 0 = 0.45 rad at t = 0

View

F
Chapter 7-
examples:
7. ||||| A turntable rotates counterclockwise at 78 rpm. A speck
of dust on the turntable is at 0 = 0.45 rad at t = 0

View

F
Chapter 7-
examples:
7. ||||| A turntable rotates counterclockwise at 78 rpm. A speck
of dust on the turntable is at 0 = 0.45 rad at t = 0

View

F
Chapter 7-
examples:
7. ||||| A turntable rotates counterclockwise at 78 rpm. A speck
of dust on the turntable is at 0 = 0.45 rad at t = 0

View

F
Chapter 7-
examples:
7. ||||| A turntable rotates counterclockwise at 78 rpm. A speck
of dust on the turntable is at 0 = 0.45 rad at t = 0

View

F
Chapter 7-
examples:
7. ||||| A turntable rotates counterclockwise at 78 rpm. A speck
of dust on the turntable is at 0 = 0.45 rad at t = 0

View

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The application is very simple and well designed. So far I have found what I was looking for :D

SuSSan, iOS User

Love this App ❤️, I use it basically all the time whenever I'm studying

University Physics Vol 1 Ch 8-9: Ferris Wheel Fun & Softball Moves

University Physics Volume 1 Chapter 8 covers rotational kinematics and dynamics, including angular velocity, acceleration, and motion problems. This chapter builds on concepts from earlier chapters to explore circular and rotational motion in depth.

Key topics include:

  • Angular position, velocity, and acceleration
  • Relationships between linear and angular quantities
  • Rotational kinetic energy and moment of inertia
  • Applications to real-world scenarios like Ferris wheels and sports

The chapter provides numerous worked examples and practice problems to reinforce understanding of these fundamental physics concepts.

2/15/2023

216

 

Physics

318

F
Chapter 7-
examples:
7. ||||| A turntable rotates counterclockwise at 78 rpm. A speck
of dust on the turntable is at 0 = 0.45 rad at t = 0

Sign up to see the content. It's free!

Access to all documents

Improve your grades

Join milions of students

By signing up you accept Terms of Service and Privacy Policy

Rotational Motion in Everyday Objects

This section explores rotational motion in common objects like watch hands and discus throwing.

Example: Calculating the angular velocity and tip speed of a 1.00 cm long second hand on a watch.

This problem illustrates the application of rotational kinematics to a familiar object, emphasizing the relationship between angular velocity and linear speed at different radii.

Example: A pulley system with a 1.5 kg block connected by a rope across a 50 cm diameter, 2.0 kg pulley. The problem involves determining rope tension given the block's upward acceleration.

This example combines concepts of rotational motion with force analysis, demonstrating the interplay between linear and angular dynamics.

Example: Analyzing the motion of a discus throw, where the thrower completes one revolution in 1.0 second with a constant angular acceleration.

Key calculations:

  • Angular acceleration of the thrower
  • Final angular velocity
  • Linear speed of the discus at release

Highlight: This problem showcases the application of rotational kinematics to sports, illustrating how angular motion translates to the high linear speeds achieved in discus throwing.

These examples reinforce the practical applications of rotational motion concepts in various real-world scenarios, from simple machines to athletic performances.

F
Chapter 7-
examples:
7. ||||| A turntable rotates counterclockwise at 78 rpm. A speck
of dust on the turntable is at 0 = 0.45 rad at t = 0

Sign up to see the content. It's free!

Access to all documents

Improve your grades

Join milions of students

By signing up you accept Terms of Service and Privacy Policy

Angular Motion Examples

This section covers several example problems related to angular motion, including turntable rotation, softball pitching mechanics, and Ferris wheel motion.

Example: A turntable rotating counterclockwise at 78 rpm with a speck of dust at an initial angle of 0.45 rad. After 8 seconds, the dust speck's new angular position is calculated to be 2.95 rad.

Highlight: The problem demonstrates how to convert between revolutions per minute and radians per second, as well as calculating angular displacement over time.

Vocabulary: Angular velocity (ω) - the rate of change of angular position with respect to time, measured in radians per second.

The softball windmill pitch example explores the angular acceleration and tangential acceleration of a pitcher's arm during the motion.

Example: In a softball windmill pitch, the pitcher's arm rotates through just over half a circle in 0.15 seconds, with increasing angular velocity.

Key calculations include:

  • Angular acceleration of the arm
  • Tangential acceleration of the ball (0.60 m from shoulder)
  • Total angle of arm rotation

This problem highlights the application of rotational kinematics to sports biomechanics.

F
Chapter 7-
examples:
7. ||||| A turntable rotates counterclockwise at 78 rpm. A speck
of dust on the turntable is at 0 = 0.45 rad at t = 0

Sign up to see the content. It's free!

Access to all documents

Improve your grades

Join milions of students

By signing up you accept Terms of Service and Privacy Policy

Ferris Wheel and Potter's Wheel Problems

This section examines rotational motion in the context of a Ferris wheel and a potter's wheel.

Example: A 27 m high Ferris wheel completes one revolution every 32 seconds. The problem asks to determine the angular position and speed of a rider after 75 seconds.

Key concepts:

  • Angular velocity calculation
  • Conversion between angular and linear velocity

Highlight: The Ferris wheel is an example of uniform circular motion, demonstrating the relationship between period, angular velocity, and linear speed.

The potter's wheel problem involves analyzing angular displacement and velocity from a graph.

Example: Given a graph of angular position vs. time for a potter's wheel, the problem requires calculating angular displacement, angular velocity, and maximum linear speed of a point on the wheel.

This example reinforces the interpretation of motion graphs and the connection between angular and linear quantities in rotational motion.

F
Chapter 7-
examples:
7. ||||| A turntable rotates counterclockwise at 78 rpm. A speck
of dust on the turntable is at 0 = 0.45 rad at t = 0

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F
Chapter 7-
examples:
7. ||||| A turntable rotates counterclockwise at 78 rpm. A speck
of dust on the turntable is at 0 = 0.45 rad at t = 0

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F
Chapter 7-
examples:
7. ||||| A turntable rotates counterclockwise at 78 rpm. A speck
of dust on the turntable is at 0 = 0.45 rad at t = 0

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F
Chapter 7-
examples:
7. ||||| A turntable rotates counterclockwise at 78 rpm. A speck
of dust on the turntable is at 0 = 0.45 rad at t = 0

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F
Chapter 7-
examples:
7. ||||| A turntable rotates counterclockwise at 78 rpm. A speck
of dust on the turntable is at 0 = 0.45 rad at t = 0

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F
Chapter 7-
examples:
7. ||||| A turntable rotates counterclockwise at 78 rpm. A speck
of dust on the turntable is at 0 = 0.45 rad at t = 0

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F
Chapter 7-
examples:
7. ||||| A turntable rotates counterclockwise at 78 rpm. A speck
of dust on the turntable is at 0 = 0.45 rad at t = 0

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Access to all documents

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Join milions of students

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Can't find what you're looking for? Explore other subjects.

Knowunity is the # 1 ranked education app in five European countries

Knowunity was a featured story by Apple and has consistently topped the app store charts within the education category in Germany, Italy, Poland, Switzerland and United Kingdom. Join Knowunity today and help millions of students around the world.

Ranked #1 Education App

Download in

Google Play

Download in

App Store

Knowunity is the # 1 ranked education app in five European countries

4.9+

Average App Rating

13 M

Students use Knowunity

#1

In Education App Charts in 12 Countries

950 K+

Students uploaded study notes

Still not sure? Look at what your fellow peers are saying...

iOS User

I love this app so much [...] I recommend Knowunity to everyone!!! I went from a C to an A with it :D

Stefan S, iOS User

The application is very simple and well designed. So far I have found what I was looking for :D

SuSSan, iOS User

Love this App ❤️, I use it basically all the time whenever I'm studying