CO-ORDINATE GEOMETRY
Ever wonder how your GPS knows exactly where you are? That's coordinate geometry in action! This branch of math links geometry and algebra through a system of points, lines, and curves on a plane. With coordinate geometry (also called Cartesian geometry), you can find distances between points, divide lines into specific ratios, and calculate areas of shapes using just their coordinates.
The coordinate plane is created by two perpendicular number lines - the x-axis (horizontal) and the y-axis (vertical). These axes divide the plane into four quadrants, each with its own coordinate sign pattern. The point where these axes cross is called the origin (0,0). Every location on the plane can be described by an ordered pair (x,y) that tells you exactly where to find it.
The four quadrants each have their own coordinate sign patterns:
- Quadrant 1: +x,+y - both coordinates positive
- Quadrant 2: −x,+y - negative x, positive y
- Quadrant 3: −x,−y - both coordinates negative
- Quadrant 4: +x,−y - positive x, negative y
Quick Tip: When plotting coordinates, always start at the origin, move horizontally first x−axis, then vertically y−axis. Think "walk before you climb!"
Once you know the coordinates of points, you can calculate all sorts of useful information - like the distance between points or the midpoint of a line segment. For example, if you know the points (4,2) and (8,6), you can find exactly how far apart they are and where the halfway point is located.